Rishi Gifts

Rank One

Befriend (Level One)
The Gurahl seems as a friend to all she meets. A dog-spirit teaches this Gift.

System: The character adds one automatic success to all attempts to make a good first impression. This Gift’s effects are permanent.

Truth of Gaia (Level One)
As judges of the Litany, Rishi may easily separate truth from falsehood. A Gaffling of Falcon teaches this Gift.

System: The player rolls Intelligence + Empathy (difficulty equals the subject’s Manipulation + Subterfuge). This Gift reveals only which of the words that have been spoken are true and which are false. It doesn’t reveal the truth behind a lie unless the speaker utters it. If the speaker is uncertain whether his words are true or false, the Gift identifies them as neither.

Rank Two

Compel Truth (Level Two)
The Gurahl compels an individual to speak the truth. A falcon-spirit teaches this Gift.

System: The player rolls Wits + Empathy (difficulty of the target’s Willpower) and spends a point of Gnosis. Each success renders the target incapable of deliberate falsehood for one minute.

Presence of the Great Bear (Level Two)
The Rishi’s authority extends even into the realm of beasts, so that he can command the loyalty of any single animal. If successful, the animal follows the letter and spirit of his commands unconditionally. A lion- or falcon-spirit teaches this Gift.

System: The Rishi targets one animal within 100 feet (30 m). The player rolls Charisma + Animal Ken (difficulty 7). The power lasts until the Gurahl releases the animal from its obligation to him; this Gift can only hold sway over one animal at a time.

Rank Three

Waken (Level Three)
The Gurahl may rouse an individual from supernatural sleep or unnatural slumber, including comas, vampires in torpor, Gurahl in hibernation caused by Bhernocht, and even triggering resurrection in mummies. A thunder-spirit teaches this Gift.

System: The player spends a point of Gnosis and rolls Wits + Rituals (difficulty 7).

Ways of the Tapestry (Level Three)
The Gurahl gains insight into a mystery or puzzle, seeing how an event fits into the larger scheme of things. A cloud-spirit teaches this Gift.

System: The player rolls Wits + Enigmas (difficulty 8). Each success provides one oblique but helpful clue about a particular problem or dilemma.

Rank Four

Bestow Ursa’s Blessing (Level Four)
The Gurahl may call down the blessing of the Great Bear on another individual, granting that individual the favor of a mighty spirit. A servant of Ursa Major teaches this Gift.

System: The player spends a Gnosis point and rolls Wits + Occult (difficulty 7) while describing the blessing she wishes to bestow. This may be an automatic success when attempting a particular endeavor, or a one-point bonus to an Attribute. The blessing lasts for (Wisdom) hours.

Quell Mob Rage (Level Four)
The Gurahl can diffuse the anger of a crowd, even lynch mobs and riots. A manatee-spirit teaches this Gift.

System: The player rolls Charisma + Leadership (difficulty of the highest Willpower rating in the crowd). The degree by which (Succor x 30) individuals reduce their hostile mood depends on the successes rolled.

Rank Five

Oath of the Great Bear (Level Five)
This Gift binds an individual or group to a sacred oath. While the geas cannot force and individual to act against her nature (such as to allow herself to be killed), it also doesn’t allow her to act against the task the Rishi has set before her. This Gift is taught by an Incarna avatar.

System: The player spends one Gnosis point and rolls Manipulation + Rituals (difficulty of the opponent’s Willpower, or the highest Willpower in a group). The compulsion to complete the task set out in the geas lasts until the task is completed or the target is harmed to the point of incapacitation in pursuit of the quest.

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