Step One: Character Concept
Choose concept, breed, auspice, and tribe.
Step Two: Select Attributes
Prioritize the three categories: Physical, Social, Mental (7/5/3).
Note that each Attribute starts with one dot before you add any.
Rate Physical Traits: Strength, Dexterity, Stamina.
Rate Social Traits: Charisma, Manipulation, Appearance.
Rate Mental Traits: Perception, Intelligence, Wits.
Step Three: Select Abilities
Prioritize the three categories: Talents, Skills, Knowledges (13/9/5).
Choose Talents, Skills, Knowledges.
No Ability may be higher than 3 at this stage.
Step Four: Select Advantages
Choose Backgrounds (determined by breed, restricted by tribe),
Gifts (three, one each from breed, auspice, and tribe),
Step Five: Finishing Touches
Record Rage (by auspice), Gnosis (by breed),
Willpower (by tribe), and Rank (1; cliath).
Spend freebie points (15)
Hakken Tribes
Mountain's Thunder
Initial Willpower: 3
Backgrounds: Allies and Mentor are discouraged.1
Beginning Gifts: Aura of Confidence, Fatal Flaw, Seizing the Edge, Shadow Weaving, Whisper Catching
Blood Red Crest
Initial Willpower: 3
Backgrounds: All Silver Fangs must purchase at least three dots of Pure Breed.
Beginning Gifts: Eye of the Falcon, Falcon's Grasp, Inspiration, Lambent Flame, Sense Wyrm the Edge, Shadow Weaving, Whisper Catching
Stargazers:
Initial Willpower: 4
Backgrounds: Allies, Fetish, and Resources are discouraged.
Beginning Gifts: Balance, Channeling, Falling Touch, Iron Resolve, Sense Wyrm
Uktena:
Initial Willpower:3
Backgrounds: No restrictions.
Beginning Gifts: Sense Magic, Sense Wyrm, Shroud, Spirit of the Lizard, Spirit Speech
Backgrounds
Allies: Your friends and confidantes among humans and wolves.
Ancestors: The ability to channel the knowledge and skills of those Garou who have gone before.
Contacts: A network of people throughout human society that you can tap for information.
Fetish: You have an item of some sort with a spirit bound within it, giving it supernatural powers.
Kinfolk: Relatives who you are in touch with, human and wolf, who are immune to the Delirium.
Mentor: A Garou of higher Rank who has taken an interest in your progress and offers advice.
Pure Breed: You have the blood of a Garou hero in your veins, and others can see it within you.
Resources: Your personal wealth, possessions, and income.
Rites: You know a number of rites, rituals empowered with spirit magic.
Spirit Heritage: You have the touch of a particular type of spirit on you, and they treat you as their own.
Totem: The pack’s totem is a unique spirit, and this Background is pooled among the pack to create it.
Freebie Points
Trait | Cost |
Attributes | 5 per dot |
Abilities | 2 per dot |
Backgrounds | 1 per dot |
Gifts | 7 per Gift2 |
Rage | 1 per dot |
Gnosis | 2 per dot |
Willpower | 1 per dot |