Eji Gifts

Rank One

Falling Touch (Level One)
As the Ahroun Gift.

Razor Claws (Level One)
As the Ahroun Gift.

Resist Pain (Level One)
As the Philodox Gift.

Sense Hostility (Level One)
The Eji can sense hostile beings within 100 feet. A fox-spirit teaches this Gift.

System: The player rolls Perception + Alertness (difficulty 6).

Rank Two

Bolt (Level Two)
The Kitsune calls a bolt of raw elemental force to strike his foe — fire, lightning, and freezing wind are all possibilities. Elementals teach this Gift.

System: The player spends one Rage point and rolls Dexterity + Occult, difficulty 6. The target suffers aggravated damage equal to the successes rolled; the range is 50 yards.

Enduring Warrior (Level Two)
Eji using this Gift heal just like their hengeyokai cousins. A bear-spirit teaches it.

System: The player spends one point of Rage to regenerate like a Garou for the rest of the scene.

Pulse of the Prey (Level Two)
As the Ragabash Gift.

Spirit of the Fray (Level Two)
As the Ahroun Gift.

Rank Three

Call of the Dead (Level Three)
The Kitsune uses Yin energies to disrupt the vital energies of the living with just a touch. Ice-spirits teach this Gift.

System: The player spends one Rage point and rolls Stamina + Occult (difficulty 8). Living creatures, spirits, vampires with Humanity 6+, and Yang-aspected Kuei-jin suffer lethal damage equal to the successes rolled. Five or more successes instantly kills human targets.

Song of Fear (Level Three)
The Kitsune may cast her fox frenzy into another. This Gift is taught by hare-spirits.

System: The player rolls Manipulation + Intimidation (difficulty of the target’s Willpower). Each success sends the target into flight for one turn.

Weak Arm (Level Three)
As the Philodox Gift.

Rank Four

Elemental Meld (Level Four)
The Eji may transform into any physical element (earth, water, fire or air), allowing her to merge with and move through that element. On attaining rank five, the Kitsune can change into secondary elements (mist, electricity, moonlight, etc.) as well. Elementals teach this Gift.

System: The player spends a Gnosis point and rolls Manipulation + Gnosis (difficulty 8). She must be in contact with the desired element to change, and changes on contact (taking no harm from fire, for example). She reverts to her natural form upon leaving the element. Her body remains the same size and in one piece but can distort to avoid obstacles. Silver, radioactivity, and toxic waste harm her as normal and will bar her progress. While merged, detecting the Kitsune requires a Perception + Alertness roll (difficulty 9).

Sorcerous Bite (Level Four)
The Kitsune can transform her teeth into any substance she wills, most commonly silver or jade. They are uncommonly strong, regardless of the substance chosen. Elementals teach this Gift.

System: The player spends a Gnosis point and rolls Stamina + Primal-Urge. Silver teeth don’t harm the Fox by their mere presence.

Rank Five

Dragon Ally (Level Five)
As the lupus Gift: Song of the Great Beast, save that it summons forth a dragon made of one of the elements.

Fire Immunity (Level Five)
As the Ahroun Gift: Kiss of Helios

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